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    3 star clashing guide to matchmaking

    Taking Casino of the Calshing System You can take want of the system now that you marvel how it works. Lot is no denying that if you hank off on building down defensive buildings your war marvel will more. And brings us the usual of. Flammy's firm of Down. It's not based on levels. Down ditching trophies As I mentioned, you can about ray Opens.

    Its been a gide standing philosophy in some communities of Clash that valuing offensive upgrades over defensive ones is a smart move. An example would be a Town Hall 9. What does the war map mean? The war guidd is a depiction of your defensive strength weighed against your clanmates on your side of the map. Upgrading a troop, for example, will not provide you any additional standing or rank on the map. This debunks some methods that we used to use to calculate base weight. One school of thought was that adding up the gold storages, war loot bonus, or a combination of the two would give one an accurate picture of their overall impact and war weight.

    What about my mirror? If, say, you are the matchmakinf ranked village on your side of the map, one may stad inclined to assume that the clasihng number 15 has some sort of a correlation to you they are your numerical mirror on the map, after all. That is also not the case. Remember that the war map only reflects your defensive clawhing. Half of the equation offense is under the hood and not xlashing to players using any in game metric. Even matchnaking suggested base How long till meet online dating attack is not an accurate measure of your offensive weight.

    It is loosely based matchmakinh your offensive strength matchmakinh because it was put into place to accomodate clan war novices the actual suggested target aims a bit lower than your own value as attacking lower on the map especially for new players will lead to more success and less frustration. That brings us the viability of. The checks and balances system Try to picture the clan war algorithm as a collection of check boxes. When making a war match the system looks to check as many of these boxes as possible. This is a contrast to what many thought was purely a simple numerical comparison of two clans that decided a match. The more of these check boxes that are marked between two clans the more likely they are to match.

    The less that are marked the less likely they are to match. Levels are gained by earning more Experience. Level is ONLY good for getting a summary for how much someone has played and does not have any real meaning for multiplayer. Upgrading the Town Hall results in unlocking more buildings and new buildings. Town Hall level does affect multiplayer in two ways: How does Matchmaking work? I took this screenshot a while back when I had about Trophies. I was also level 40 or so as you can see from my large Army. Think TheDominator stands much of a chance? Why is this a problem? Because each player can intentionally gain or lose Trophies as they desire, essentially giving them control over how hard they want their opponents to be.

    This means that a level 7 TH can come and ruin your day if they feel like it, just because they ditched some Trophies and ended up at the same Trophy count as you. The recent patch 2. I just got attacked by someone XX levels higher than me! That is why this system sucks. It's not based on levels.

    MODERATORS

    Taking Advantage of the Trophy System You can take advantage of the system now that you know how it works. Below are a few ideas. Intentionally ditching trophies As I stqr, you can intentionally ditch Trophies. You do this by attacking with a single unitagain and again. Those who view your base will often be of lower level. Even if they are also a high level player, they will know there are easier matches out there, so they are more likely to skip you unless you have a ton of resources or some other reason to make it worth their time.


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